I love resident evil but please fix your game. There are so many bugs that it gets frustrating. There are glitches where my characters have their skills locked and they revert back to what seems like 1 star. In exploration sometimes the characters freeze and don't move. The game gets slow and doesn't let me click things at times. To add to it it is pay to win and characters are locked behind a paywall. The only free character is claire and the amount of free stuff given to players is little
game is fun. Love the battles and the story and the puzzles even. what I dislike and this is because I personally hate base building with players being able to just attack and steal your resources. Main reason I won't be playing this game as Much as I hoped for. I'm a huge resident evil fanatic and even this game can't keep me glued to it. I personally wish it was more like G Eternal in terms of gameplay and combat.
Just starting out. But issues already have been shown. The walking controls is clunky, when traveling, shooting is wild and you'll waste ammo for nothing majority of the time. Yes even with clear line of sight, good lighting and close range. Just too much already is not helping the game. Further more is the automated battles, very boring. Should be RTS type where you pick the target and attack.
Jason Fecteau (Embroysia)
Got this day 1, consistent player and light spender. If you like Resident Evil and base building community games, you can enjoy this too. Like all mobile games, it is 100% P2W. You are not going to rank higher than a player or alliance that is willing to spend more than you. All but 1 leggo character is locked behind a paywall if you do not want to wait a long time for the special events. There is only one part of the game where clicking the red button and auto-battling will not clear. Still fun
i hate how I can't make any party as i please. the game makes you have presence roles in each party only. no two dps or tanks..so on. this destroys creativity in RPGs. you can only have one of each. so the combos you can make with the skiils/perks are limited. this is a big mistake when it comes to RPGs. and there's no healers as well. this is unheard of. we need more areas like the beginning of the game too. I was playing for the battles & RE lite areas only. I hate the base building parts.
I have been playing the game f2p for a week now and enjoy the game play and story but now it's just says more content coming soon and there are no more story moments. I don't mind the base building but it's getting boring just doing that everyday and waiting for the timer to upgrade something else. the first hour of the games story was phenomenal.
It's pretty solid as a Resident Evil handheld game. I have to take a star because it's a little buggy. It'll crash every so often and lags relatively hard occasionally. It has the same problem DMC (Devil May Cry) mobile has. if you can fix this issue. I'll give the star back. It's fun though. Oh, I hope you'll add more characters. I'm sure you will eventually. (MangakaJoe was here)
It captures the feel of the franchise very well. I'm still in the prologue but the game play is enjoyable. One thing that is a bother, is that when a zombie is too near you, the Use button becomes the Shoot button, so if I zombie is too close to you, you won't be able to open a door. I hate to think what would happen if you hit a dead end and have no ammo...
I was enjoying the game until a glitch halted my ability to progress with the campaign. I've submitted a ticket requesting assistance, but have received no reply. I would simply start a new campaign on another server, but purchases are tied to whatever 'commander' you buy them on. Even a second 'commander' on the same server doesn't benefit from the second research slot for building upgrades and the like. I will log in occasionally to see if this ends up being fixed, but won't hold my breath.
It has a great start that truly feels like a Resident Evil game, but then it turns into your average, build a base strategy mobile game but Resident Evil. Which I'm not opposed to, just kinda feels a little lackluster in the experience so far, especially in the roster of characters. it feels as though there are a lot of characters missing that should be in. Otherwise it's an enjoyable experience and one I'll keep playing and hopefully more content will be added.
I am a huge Resident Evil fan but this game is not fun. This is just a base building clone with a RE skin. You don't play this game, you just tap on things and wait for them to be completed for you. I am not going to lie. The beginning of the game is very fun. With the exploration and the tank controls...the whole game should have been that. Instead we got a lame base builder that is "free to play" until you reach a certain point and then it is pay to win. Very disappointed!
It's alright, the city builder parts drag it way down. I have no desire to spend money on this game if that's the bulk of the content. I just don't find it very interesting. Some of the writing is downright bad. I would be more apt to get into it if I knew there would be more sections like the tutorial area, or more of the actual combat. Although I give it points for including outbreak characters.
It's just another city building game that's just gonna waste your time unless you're willing to drop the money. You're not allowed to level up characters past a certain point unless the helipad is a certain level, but then you need the mansion at a certain level, which requires something else at a certain level, and so on and so forth. The actual exploration that you do at the start is very few and far between. You pretty much have typical gacha gameplay of auto battling until you win.
I just started playing, but so far it is entertaining. Controls are ok for a mobile game. I'm playing on 2025 Moto G Stylus, so graphics ok. Update: I just got my Mansion to level 9 at this point it is very repetitive and dull. I am getting bored with it and might uninstall. It's just a building game with limited zombie interactions and fights. I thought there would be more exploring or semi open world or something.
Just another base building game.. The beginning was great! A true Resident Evil game with puzzles, zombies, finding ammo.. Then you escape the city, the great graphics, gone.. You find yourself in a base. Tap to upgrade, wait... Upgrade something else, wait... I'm so burned out on the base building games. I was truly looking forward to this game but it disappointed. You should have kept the entire game like the beginning with no base building. That's what the people want, not this p2w garbage.
At first it was a resident evil game. Fighting zombies and doing puzzles. Then it became a base/city builder and I hate those games. designed to make you spend money to hasten increasingly worse build times and develop huge numbers for attack power, etc. The gameplay is split between that of the intro and upgrading your base. If it had kept the combat and exploration, and left out the base/city builder gameplay, this would have been a great resident evil game for the phone.
It started off pretty fun, and there was definitely some Resident Evil action happening. After taking first in the Alligator event, I was really excited to use all the supplies I earned to build up my structures and unlock the next story segment, but there was nothing in the forseeable future. I pushed the main story ahead another chapter or two to before uninstalling. The game seems like it ran over budget so they injected their unfinished project into another game to get it out the door.
This game tricks you into thinking you're playing a Resident Evil game, but it's actually one of those pay-to-win PvP games where you build a city and you have to attack other players to progress. It starts out with puzzles and combat sections, then after about thirty minutes you're looking at a giant world filled with other players... which makes zero sense since this is supposed to take place in/around racoon city. After that? You're attacking other people instead of zombies.
This is my last edit to my review after reaching Lvl 15 on my mansion and making decent progress within the game: I was having a great time with this game when it combined survival horror gameplay with base-building. Then it slowly devolved into a waiting simulator, and that's when the game died for me. I even worked hard to constantly grind the game for an event that took place, but since I didn't purchase any of the priced upgrades, I didn't get the cosmetic I worked for. Avoid this game.
not terrible, there's some decent puzzle solving elements and a bit of classic RE gameplay, but it all quickly leads to the standard base building clan-type mobile game gameplay we see time and again. there are also exploration missions where you send a small group of RE characters to auto-battle, but there's not much to do there. proceeding in the story requires developing and leveling up base structures, and of course that takes increasing amounts of time unless you want to pay to speed up